Nicholas Buonarota – Level Designer and Game Developer – nickbuonarota@gmail.com
“I believe in creating levels that showcase the mechanics of your game.”
Geonosis: Petranaki Arena
(2019 – 2020)
Petranaki Areana is a survival map for Left4Dead2 based on Geonosis from Star Wars: Attack of the Clones. In this solo side project, my main role was general developer. Secondary roles included level designer, texture artist, and 3D modeler. I developed this map for Left 4 Dead 2 to expand my skill set, try new ideas, and expand on my Star Wars project of bringing more of the galaxy far far away to the community.
L4D2 Star Wars Survivors
(2017-2018)
The Star Wars Survivor project replaces each of the survivors in Left 4 Dead 2 with a hero from Star Wars: A New Hope. In this solo side project, my main role was general developer. Secondary roles included 3D modeler, texture artist, scripting, and SFX editing. I developed this collection of survivors for Left 4 Dead 2 because I wanted to further flesh out the experience for my Death Star survival map.
Lightsaber L4D2 Melee Mods
(2015-2017)
The lightsaber melee project replaces each of the melee weapons in Left 4 Dead 2 with a different lightsaber. In this solo side project, my main role was general developer. Secondary roles included 3D modeler, texture artist, scripting, and SFX editing. I developed this collection of melee weapons for Left 4 Dead 2 because I wanted to further flesh out the experience for my Death Star survival map.
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