I was thinking about putting up my source files for a while. Thought I might clean up the files first and wait until mid July to publish the source on GitHub, but some people were asking for it now. So, I said, whatever, why impede other modder’s creative drive and progress. So I pushed all of my source files up today. Enjoy happy modding!
Find the repo on GitHub here: https://github.com/NickyDaB/L4D2_StarWars_DeathStarMap_SourceFiles_NickyDaB_Official
I decided that I got the base of the map finished and that I wanted to publish the current version as a demo, before I start working on other rooms. This way people can play the demo while I work on creating other parts. The workshop also has an update version feature so I can push new rooms as I make them.
Download it on the Steam Workshop here: http://steamcommunity.com/sharedfiles/filedetails/?id=393489025
Got together with some friends over the weekend to play around on the map before I released the demo on the Steam workshop. We noticed some gameplay issues. They were minor, but I felt like I should try to correct them before I release the demo. One of them was adding this area over here, which connects the player spawn to the machine gun turret hold out area.
Starting to come together.
Got to have an escape plan.
Continued working on the lightsaber. I added a flare and a curved point.